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marching_squares_clouds
Procedural Sky Pattern Asset
This asset generates a dynamic, sky-like pattern using Perlin noise, perfect for adding an organic, ever-changing background to your game. The pattern evolves smoothly over time, simulating a tranquil and evolving sky or abstract terrain. With the Marching Squares Algorithm, the grid is dynamically rendered based on noise values, producing various shapes such as squares, triangles, and custom paper-cut patterns.
Key Features:
- Procedural Generation: Create a constantly changing visual effect with smooth transitions and natural-looking variations.
- Customizable: Easily adjust the noise parameters to control the pattern's evolution and behavior to fit your game’s atmosphere.
- Marching Squares Algorithm: Various shapes and patterns are drawn dynamically to enhance the visual effect.
Ideal for games that require a dynamic, ever-changing backdrop or abstract terrain. Perfect for environments, skies, and atmospheric effects in your game.
Published | 10 days ago |
Status | Released |
Category | Assets |
Author | redfox_digitalart |
Tags | 2D, creative-codding, generative_art, Pixel Art, Procedural Generation, Short |
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